I've just discovered Philip Reeve's Mortal Engines, shameless YA steampunk centred around vast moving cities roaming a war-and-ecotastrophe-blasted Earth scavenging old tech and preying on each other for resources. While not anything like as filling a meal as Pulman's His Dark Materials, it's a grand ripping yarn. Rubber coats and class strife and goggles and infernal weapons and airships... and Shrike. "It will take a lot more than being run over by a couple of towns to finish Shrike." I am already a Shrike fanboy.
China's internet authorities continue to be both egregious and inscrutable: they have ordered World of Warcraft skeletons to cover up. Quite why skeletons must but zombies don't have to is beyond my paltry reasoning capacity.
And in Wii news (yes, yes, I'll bring it along to the next surf weekend just for the bowling) Lego Star Wars look to be having conceptual problems wii-ifying - no, we don't want to waggle our arms furiously, we want meaningful movement - but Sega might have a winner with their fighter based on the Bleach manga. Semi-cel-shaded always works for me, and from the looks of it it's meaningful combos to execute moves, rather like Eye Toy's Antigrav. One to watch.

And in Wii news (yes, yes, I'll bring it along to the next surf weekend just for the bowling) Lego Star Wars look to be having conceptual problems wii-ifying - no, we don't want to waggle our arms furiously, we want meaningful movement - but Sega might have a winner with their fighter based on the Bleach manga. Semi-cel-shaded always works for me, and from the looks of it it's meaningful combos to execute moves, rather like Eye Toy's Antigrav. One to watch.