Second Life Hair Fair (for Ankaret)
Apr. 26th, 2007 10:24 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)

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So there you go, virtual hair. Surprisingly detailed, fancy, subtle moving-and-shiny hair. And yes, people obsessive enough to buy (for about $0.50 a pop) a tidy style and a bedhead style and swap 'em around as the day - or night - goes on. It's entertaining to watch just how elaborate the dress-up doll can become if you've got a groaning shedload of tech to play with.
Which reminds me, my avatar needs some better sunglasses...
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Date: 2007-04-26 09:53 pm (UTC)no subject
Date: 2007-04-26 11:04 pm (UTC)Incidentally, although I didn't find my sports pundit gestures, I did come across some cute goth ones. "/mope" is absolute quality. I've never seen it in the wild but it has to be there.
In the wild, the most subtle I've seen was a trans girl who used a female model but selected male animations such as sitting with her legs wide, which has an amazingly butching effect on a bunch of polygons. Furries with flicky tails don't count as subtle.
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Date: 2007-04-27 10:16 am (UTC)There are some very good - and some really bad - furry avatars out there. Quite why SL has prospered in fur I don't know; maybe it's because you can custom-code your avatars completely (I've recently seen a cartoon raven, a full-size chrome dracolich and more interestingly a jagged black abstract scribble).
Of course for every good one, there are fifteen stock buffed anthro wolves or winged vixens with preposterous boobs. But that's just people for you, and net people in particular.
Maybe in part it's because a good furry avatar doesn't enter the Uncanny Valley the way that the pic I posted does. Young not-Harry-Potter is creepy in that Polar Express this-mask-hides-your-evil-machine-soul way.
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Date: 2007-04-27 01:22 pm (UTC)I'm sure I've said it before, but it amazes me anew every time someone talks about it: Second Life is so Snowcrash.
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Date: 2007-04-27 01:40 pm (UTC)Now, all I need is a Second Earth: Google Earth / Second Life mashup. And it's not just a rumour. And frankly with enough realtime layers, you've got your Singularity right there.